﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;

namespace BGSpaceShooterServer
{
    internal class Player
    {
        public IPAddress PlayerAddress { get; set; }
        public int PlayerPort { get; set; }
        public int PlayerID { get; set; }

        public bool Active { get; set; }
        public UserType PlayerType { get; set; }

        
    }
}
